Debug replay (#22212)
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* debug replay implementation

* fix masks after dev rebase

* fix squash merge issues

* fix

* fix

* fix

* no need to write debug replay camera to config

* camera and filter button and dropdown

* add filters

* add ability to edit motion and object config for debug replay

* add debug draw overlay to debug replay

* add guard to prevent crash when camera is no longer in camera_states

* fix overflow due to radix absolutely positioned elements

* increase number of messages

* ensure deep_merge replaces existing list values when override is true

* add back button

* add debug replay to explore and review menus

* clean up

* clean up

* update instructions to prevent exposing exception info

* fix typing

* refactor output logic

* refactor with helper function

* move init to function for consistency
This commit is contained in:
Josh Hawkins
2026-03-04 10:07:34 -06:00
committed by GitHub
parent 5e7d426768
commit 95956a690b
68 changed files with 4572 additions and 519 deletions
+5 -5
View File
@@ -43,7 +43,7 @@ class ZmqProxy:
def stop(self) -> None:
# destroying the context will tell the proxy to stop
self.context.destroy()
self.context.destroy(linger=0)
self.runner.join()
@@ -66,8 +66,8 @@ class Publisher(Generic[T]):
self.socket.send_string(f"{self.topic}{sub_topic} {json.dumps(payload)}")
def stop(self) -> None:
self.socket.close()
self.context.destroy()
self.socket.close(linger=0)
self.context.destroy(linger=0)
class Subscriber(Generic[T]):
@@ -96,8 +96,8 @@ class Subscriber(Generic[T]):
return self._return_object("", None)
def stop(self) -> None:
self.socket.close()
self.context.destroy()
self.socket.close(linger=0)
self.context.destroy(linger=0)
def _return_object(self, topic: str, payload: T | None) -> T | None:
return payload