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Debug replay (#22212)
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* debug replay implementation * fix masks after dev rebase * fix squash merge issues * fix * fix * fix * no need to write debug replay camera to config * camera and filter button and dropdown * add filters * add ability to edit motion and object config for debug replay * add debug draw overlay to debug replay * add guard to prevent crash when camera is no longer in camera_states * fix overflow due to radix absolutely positioned elements * increase number of messages * ensure deep_merge replaces existing list values when override is true * add back button * add debug replay to explore and review menus * clean up * clean up * update instructions to prevent exposing exception info * fix typing * refactor output logic * refactor with helper function * move init to function for consistency
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@@ -61,8 +61,8 @@ class InterProcessCommunicator(Communicator):
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def stop(self) -> None:
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self.stop_event.set()
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self.reader_thread.join()
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self.socket.close()
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self.context.destroy()
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self.socket.close(linger=0)
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self.context.destroy(linger=0)
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class InterProcessRequestor:
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@@ -82,5 +82,5 @@ class InterProcessRequestor:
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return ""
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def stop(self) -> None:
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self.socket.close()
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self.context.destroy()
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self.socket.close(linger=0)
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self.context.destroy(linger=0)
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