Debug replay (#22212)
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* debug replay implementation

* fix masks after dev rebase

* fix squash merge issues

* fix

* fix

* fix

* no need to write debug replay camera to config

* camera and filter button and dropdown

* add filters

* add ability to edit motion and object config for debug replay

* add debug draw overlay to debug replay

* add guard to prevent crash when camera is no longer in camera_states

* fix overflow due to radix absolutely positioned elements

* increase number of messages

* ensure deep_merge replaces existing list values when override is true

* add back button

* add debug replay to explore and review menus

* clean up

* clean up

* update instructions to prevent exposing exception info

* fix typing

* refactor output logic

* refactor with helper function

* move init to function for consistency
This commit is contained in:
Josh Hawkins
2026-03-04 10:07:34 -06:00
committed by GitHub
parent 5e7d426768
commit 95956a690b
68 changed files with 4572 additions and 519 deletions
+4 -4
View File
@@ -61,8 +61,8 @@ class InterProcessCommunicator(Communicator):
def stop(self) -> None:
self.stop_event.set()
self.reader_thread.join()
self.socket.close()
self.context.destroy()
self.socket.close(linger=0)
self.context.destroy(linger=0)
class InterProcessRequestor:
@@ -82,5 +82,5 @@ class InterProcessRequestor:
return ""
def stop(self) -> None:
self.socket.close()
self.context.destroy()
self.socket.close(linger=0)
self.context.destroy(linger=0)