Debug replay (#22212)
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* debug replay implementation

* fix masks after dev rebase

* fix squash merge issues

* fix

* fix

* fix

* no need to write debug replay camera to config

* camera and filter button and dropdown

* add filters

* add ability to edit motion and object config for debug replay

* add debug draw overlay to debug replay

* add guard to prevent crash when camera is no longer in camera_states

* fix overflow due to radix absolutely positioned elements

* increase number of messages

* ensure deep_merge replaces existing list values when override is true

* add back button

* add debug replay to explore and review menus

* clean up

* clean up

* update instructions to prevent exposing exception info

* fix typing

* refactor output logic

* refactor with helper function

* move init to function for consistency
This commit is contained in:
Josh Hawkins
2026-03-04 10:07:34 -06:00
committed by GitHub
parent 5e7d426768
commit 95956a690b
68 changed files with 4572 additions and 519 deletions
+16 -2
View File
@@ -57,6 +57,9 @@ class CameraActivityManager:
all_objects: list[dict[str, Any]] = []
for camera in new_activity.keys():
if camera not in self.config.cameras:
continue
# handle cameras that were added dynamically
if camera not in self.camera_all_object_counts:
self.__init_camera(self.config.cameras[camera])
@@ -124,7 +127,11 @@ class CameraActivityManager:
any_changed = False
# run through each object and check what topics need to be updated
for label in self.config.cameras[camera].objects.track:
camera_config = self.config.cameras.get(camera)
if camera_config is None:
return
for label in camera_config.objects.track:
if label in self.config.model.non_logo_attributes:
continue
@@ -174,6 +181,9 @@ class AudioActivityManager:
now = datetime.datetime.now().timestamp()
for camera in new_activity.keys():
if camera not in self.config.cameras:
continue
# handle cameras that were added dynamically
if camera not in self.current_audio_detections:
self.__init_camera(self.config.cameras[camera])
@@ -193,7 +203,11 @@ class AudioActivityManager:
def compare_audio_activity(
self, camera: str, new_detections: list[tuple[str, float]], now: float
) -> None:
max_not_heard = self.config.cameras[camera].audio.max_not_heard
camera_config = self.config.cameras.get(camera)
if camera_config is None:
return False
max_not_heard = camera_config.audio.max_not_heard
current = self.current_audio_detections[camera]
any_changed = False