mirror of
https://github.com/blakeblackshear/frigate.git
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Merge branch 'dev' into pixel-search-clean
This commit is contained in:
@@ -117,6 +117,7 @@
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"button": {
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"add": "Add",
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"apply": "Apply",
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"applying": "Applying…",
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"reset": "Reset",
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"undo": "Undo",
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"done": "Done",
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@@ -252,6 +253,7 @@
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"review": "Review",
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"explore": "Explore",
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"export": "Export",
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"actions": "Actions",
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"uiPlayground": "UI Playground",
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"faceLibrary": "Face Library",
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"classification": "Classification",
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@@ -216,6 +216,10 @@
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},
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"hideObjectDetails": {
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"label": "Hide object path"
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},
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"debugReplay": {
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"label": "Debug replay",
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"aria": "View this tracked object in the debug replay view"
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}
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},
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"dialog": {
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@@ -0,0 +1,54 @@
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{
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"title": "Debug Replay",
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"description": "Replay camera recordings for debugging. The object list shows a time-delayed summary of detected objects and the Messages tab shows a stream of Frigate's internal messages from the replay footage.",
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"websocket_messages": "Messages",
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"dialog": {
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"title": "Start Debug Replay",
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"description": "Create a temporary replay camera that loops historical footage for debugging object detection and tracking issues. The replay camera will have the same detection configuration as the source camera. Choose a time range to begin.",
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"camera": "Source Camera",
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"timeRange": "Time Range",
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"preset": {
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"1m": "Last 1 Minute",
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"5m": "Last 5 Minutes",
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"timeline": "From Timeline",
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"custom": "Custom"
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},
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"startButton": "Start Replay",
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"selectFromTimeline": "Select",
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"starting": "Starting replay...",
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"startLabel": "Start",
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"endLabel": "End",
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"toast": {
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"success": "Debug replay started successfully",
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"error": "Failed to start debug replay: {{error}}",
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"alreadyActive": "A replay session is already active",
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"stopped": "Debug replay stopped",
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"stopError": "Failed to stop debug replay: {{error}}",
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"goToReplay": "Go to Replay"
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}
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},
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"page": {
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"noSession": "No Active Replay Session",
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"noSessionDesc": "Start a debug replay from the History view by clicking the Debug Replay button in the toolbar.",
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"goToRecordings": "Go to History",
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"sourceCamera": "Source Camera",
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"replayCamera": "Replay Camera",
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"initializingReplay": "Initializing replay...",
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"stoppingReplay": "Stopping replay...",
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"stopReplay": "Stop Replay",
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"confirmStop": {
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"title": "Stop Debug Replay?",
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"description": "This will stop the replay session and clean up all temporary data. Are you sure?",
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"confirm": "Stop Replay",
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"cancel": "Cancel"
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},
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"activity": "Activity",
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"objects": "Object List",
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"audioDetections": "Audio Detections",
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"noActivity": "No activity detected",
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"activeTracking": "Active tracking",
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"noActiveTracking": "No active tracking",
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"configuration": "Configuration",
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"configurationDesc": "Fine tune motion detection and object tracking settings for the debug replay camera. No changes are saved to your Frigate configuration file."
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}
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}
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@@ -83,7 +83,8 @@
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"triggers": "Triggers",
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"debug": "Debug",
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"frigateplus": "Frigate+",
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"maintenance": "Maintenance"
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"mediaSync": "Media sync",
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"regionGrid": "Region grid"
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},
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"dialog": {
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"unsavedChanges": {
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@@ -1232,6 +1233,16 @@
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"previews": "Previews",
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"exports": "Exports",
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"recordings": "Recordings"
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},
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"regionGrid": {
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"title": "Region Grid",
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"desc": "The region grid is an optimization that learns where objects of different sizes typically appear in each camera's field of view. Frigate uses this data to efficiently size detection regions. The grid is automatically built over time from tracked object data.",
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"clear": "Clear region grid",
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"clearConfirmTitle": "Clear Region Grid",
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"clearConfirmDesc": "Clearing the region grid is not recommended unless you have recently changed your detector model size or have changed your camera's physical position and are having object tracking issues. The grid will be automatically rebuilt over time as objects are tracked. A Frigate restart is required for changes to take effect.",
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"clearSuccess": "Region grid cleared successfully",
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"clearError": "Failed to clear region grid",
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"restartRequired": "Restart required for region grid changes to take effect"
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}
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},
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"configForm": {
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@@ -1392,6 +1403,7 @@
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},
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"toast": {
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"success": "Settings saved successfully",
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"applied": "Settings applied successfully",
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"successRestartRequired": "Settings saved successfully. Restart Frigate to apply your changes.",
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"error": "Failed to save settings",
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"validationError": "Validation failed: {{message}}",
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@@ -7,12 +7,39 @@
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"logs": {
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"frigate": "Frigate Logs - Frigate",
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"go2rtc": "Go2RTC Logs - Frigate",
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"nginx": "Nginx Logs - Frigate"
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"nginx": "Nginx Logs - Frigate",
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"websocket": "Messages Logs - Frigate"
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}
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},
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"title": "System",
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"metrics": "System metrics",
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"logs": {
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"websocket": {
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"label": "Messages",
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"pause": "Pause",
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"resume": "Resume",
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"clear": "Clear",
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"filter": {
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"all": "All topics",
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"topics": "Topics",
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"events": "Events",
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"reviews": "Reviews",
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"classification": "Classification",
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"face_recognition": "Face Recognition",
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"lpr": "LPR",
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"camera_activity": "Camera activity",
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"system": "System",
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"camera": "Camera",
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"all_cameras": "All cameras",
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"cameras_count_one": "{{count}} Camera",
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"cameras_count_other": "{{count}} Cameras"
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},
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"empty": "No messages captured yet",
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"count": "{{count}} messages",
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"expanded": {
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"payload": "Payload"
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}
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},
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"download": {
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"label": "Download Logs"
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},
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@@ -189,7 +216,8 @@
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"cameraIsOffline": "{{camera}} is offline",
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"detectIsSlow": "{{detect}} is slow ({{speed}} ms)",
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"detectIsVerySlow": "{{detect}} is very slow ({{speed}} ms)",
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"shmTooLow": "/dev/shm allocation ({{total}} MB) should be increased to at least {{min}} MB."
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"shmTooLow": "/dev/shm allocation ({{total}} MB) should be increased to at least {{min}} MB.",
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"debugReplayActive": "Debug replay session is active"
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},
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"enrichments": {
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"title": "Enrichments",
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