Don't fail on MSE check iPad

This commit is contained in:
Nick Mowen 2023-01-13 13:56:24 -07:00
parent 482174d5e9
commit 9325199322

View File

@ -15,7 +15,6 @@ import { useApiHost } from '../api';
import useSWR from 'swr'; import useSWR from 'swr';
import WebRtcPlayer from '../components/WebRtcPlayer'; import WebRtcPlayer from '../components/WebRtcPlayer';
import MsePlayer from '../components/MsePlayer'; import MsePlayer from '../components/MsePlayer';
import videojs from 'video.js';
const emptyObject = Object.freeze({}); const emptyObject = Object.freeze({});
@ -108,19 +107,19 @@ export default function Camera({ camera }) {
let player; let player;
if (viewMode === 'live') { if (viewMode === 'live') {
if (viewSource == 'mse' && cameraConfig.restream.enabled) { if (viewSource == 'mse' && cameraConfig.restream.enabled) {
if (videojs.browser.IS_IOS) { if ('MediaSource' in window) {
player = ( player = (
<Fragment> <Fragment>
<div className="w-5xl text-center text-sm"> <div className="max-w-5xl">
MSE is not supported on iOS devices. You'll need to use jsmpeg or webRTC. See the docs for more info. <MsePlayer camera={camera} />
</div> </div>
</Fragment> </Fragment>
); );
} else { } else {
player = ( player = (
<Fragment> <Fragment>
<div className="max-w-5xl"> <div className="w-5xl text-center text-sm">
<MsePlayer camera={camera} /> MSE is not supported on iOS devices. You'll need to use jsmpeg or webRTC. See the docs for more info.
</div> </div>
</Fragment> </Fragment>
); );