Use Job infrastructure for Debug Replay (#23099)
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* use ReplayState enum

* extract shared ffmpeg progress helper

* make start call non-blocking with worker thread

* expose replay state on status endpoint and return 202 from start

* cancel in-flight ffmpeg when stop is called during preparation

* add replay i18n strings for preparing and error states

* show status in replay UI

* navigate immediately on 202 from debug replay menus and dialog

* remove unused

* simplify to use Job infrastructure

* tests

* cleanup and tweaks

* fetch schema

* update api spec

* formatting

* fix e2e test

* mypy

* clean up

* formatting

* fix

* fix test

* don't try to show camera image until status reports ready

* simplify loading logic

* fix race in latest_frame on debug replay shutdown

* remove toast when successfully stopping

it gets hidden almost immediately
This commit is contained in:
Josh Hawkins
2026-05-03 14:54:20 -06:00
committed by GitHub
parent 5bc15d4aa9
commit 814c497bef
19 changed files with 1767 additions and 440 deletions
+3 -5
View File
@@ -174,12 +174,10 @@ async def latest_frame(
}
quality_params = get_image_quality_params(extension.value, params.quality)
if camera_name in request.app.frigate_config.cameras:
camera_config = request.app.frigate_config.cameras.get(camera_name)
if camera_config is not None:
frame = frame_processor.get_current_frame(camera_name, draw_options)
retry_interval = float(
request.app.frigate_config.cameras.get(camera_name).ffmpeg.retry_interval
or 10
)
retry_interval = float(camera_config.ffmpeg.retry_interval or 10)
is_offline = False
if frame is None or datetime.now().timestamp() > (