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UI tweaks (#23304)
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* restructure camera enable/disable pane * remove obsolete camera edit form * change terminology to off/on instead of disabled/enabled * docs * move menu options and add current camera name badge * docs * tweaks
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@@ -306,7 +306,7 @@ Publishes the current health status of each role that is enabled (`audio`, `dete
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- `online`: Stream is running and being processed
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- `offline`: Stream is offline and is being restarted
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- `disabled`: Camera is currently disabled
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- `disabled`: Camera is currently turned off (either at runtime via the `enabled/set` topic, or persistently via the configuration file). See [Camera state](/configuration/live#camera-state) for the distinction.
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### `frigate/<camera_name>/<object_name>`
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@@ -368,11 +368,11 @@ The published value is the detected state class name (e.g., `open`, `closed`, `o
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### `frigate/<camera_name>/enabled/set`
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Topic to turn Frigate's processing of a camera on and off. Expected values are `ON` and `OFF`.
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Topic to turn Frigate's processing of a camera on or off at runtime. Expected values are `ON` and `OFF`. The change is **not** persisted across Frigate restarts — the camera returns to the configured state on restart. To permanently disable a camera, use **Settings → Global configuration → Camera management** in the Frigate UI. See [Camera state](/configuration/live#camera-state) for the difference between turning a camera off and disabling it.
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### `frigate/<camera_name>/enabled/state`
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Topic with current state of processing for a camera. Published values are `ON` and `OFF`.
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Topic with current runtime state of processing for a camera. Published values are `ON` and `OFF`.
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### `frigate/<camera_name>/detect/set`
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