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remove restart wording
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@ -28,7 +28,6 @@ To create a poly mask:
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5. Click the plus icon under the type of mask or zone you would like to create
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6. Click on the camera's latest image to create the points for a masked area. Click the first point again to close the polygon.
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7. When you've finished creating your mask, press Save.
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8. Restart Frigate to apply your changes.
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Your config file will be updated with the relative coordinates of the mask/zone:
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@ -77,7 +77,7 @@
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"millisecondsToOffset": "Milliseconds to offset detect annotations by. <em>Default: 0</em>",
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"tips": "Lower the value if the video playback is ahead of the boxes and path points, and increase the value if the video playback is behind them. This value can be negative.",
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"toast": {
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"success": "Annotation offset for {{camera}} has been saved to the config file. Restart Frigate to apply your changes."
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"success": "Annotation offset for {{camera}} has been saved to the config file."
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}
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}
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},
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@ -534,7 +534,7 @@
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}
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},
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"toast": {
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"success": "Zone ({{zoneName}}) has been saved. Restart Frigate to apply changes."
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"success": "Zone ({{zoneName}}) has been saved."
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}
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},
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"motionMasks": {
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@ -558,8 +558,8 @@
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},
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"toast": {
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"success": {
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"title": "{{polygonName}} has been saved. Restart Frigate to apply changes.",
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"noName": "Motion Mask has been saved. Restart Frigate to apply changes."
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"title": "{{polygonName}} has been saved.",
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"noName": "Motion Mask has been saved."
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}
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}
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},
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@ -583,8 +583,8 @@
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},
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"toast": {
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"success": {
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"title": "{{polygonName}} has been saved. Restart Frigate to apply changes.",
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"noName": "Object Mask has been saved. Restart Frigate to apply changes."
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"title": "{{polygonName}} has been saved.",
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"noName": "Object Mask has been saved."
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}
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}
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}
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