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Miscellaneous Fixes (0.17 beta) (#21558)
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* mse player improvements - fix WebSocket race condition by registering message handlers before sending and avoid closing CONNECTING sockets to eliminate "Socket is not connected" errors. - attempt to resolve Safari MSE timeout and handler issues by wrapping temporary handlers in try/catch and stabilizing the permanent mse handler so SourceBuffer setup completes reliably. - add intentional disconnect tracking to prevent unwanted reconnects during navigation/StrictMode cycles * Update Ollama * additional MSE tweaks * Turn activity context prompt into a yaml example --------- Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
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@ -48,7 +48,7 @@ onnxruntime == 1.22.*
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transformers == 4.45.*
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# Generative AI
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google-generativeai == 0.8.*
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ollama == 0.5.*
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ollama == 0.6.*
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openai == 1.65.*
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# push notifications
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py-vapid == 1.9.*
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@ -31,7 +31,10 @@ Each installation and even camera can have different parameters for what is cons
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<details>
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<summary>Default Activity Context Prompt</summary>
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```
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```yaml
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review:
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genai:
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activity_context_prompt: |
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### Normal Activity Indicators (Level 0)
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- Known/verified people in any zone at any time
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- People with pets in residential areas
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@ -80,12 +80,15 @@ function MSEPlayer({
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const videoRef = useRef<HTMLVideoElement>(null);
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const wsRef = useRef<WebSocket | null>(null);
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const reconnectTIDRef = useRef<number | null>(null);
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const intentionalDisconnectRef = useRef<boolean>(false);
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const ondataRef = useRef<((data: ArrayBufferLike) => void) | null>(null);
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const onmessageRef = useRef<{
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[key: string]: (msg: { value: string; type: string }) => void;
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}>({});
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const msRef = useRef<MediaSource | null>(null);
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const mseCodecRef = useRef<string | null>(null);
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const mseTimeoutRef = useRef<ReturnType<typeof setTimeout> | null>(null);
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const mseResponseReceivedRef = useRef<boolean>(false);
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const wsURL = useMemo(() => {
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return `${baseUrl.replace(/^http/, "ws")}live/mse/api/ws?src=${camera}`;
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@ -152,8 +155,11 @@ function MSEPlayer({
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}, []);
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const onConnect = useCallback(() => {
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if (!videoRef.current?.isConnected || !wsURL || wsRef.current) return false;
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if (!videoRef.current?.isConnected || !wsURL || wsRef.current) {
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return false;
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}
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intentionalDisconnectRef.current = false;
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setWsState(WebSocket.CONNECTING);
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setConnectTS(Date.now());
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@ -172,13 +178,50 @@ function MSEPlayer({
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setBufferTimeout(undefined);
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}
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// Clear any pending MSE timeout
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if (mseTimeoutRef.current !== null) {
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clearTimeout(mseTimeoutRef.current);
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mseTimeoutRef.current = null;
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}
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// Clear any pending reconnect attempts
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if (reconnectTIDRef.current !== null) {
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clearTimeout(reconnectTIDRef.current);
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reconnectTIDRef.current = null;
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}
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setIsPlaying(false);
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if (wsRef.current) {
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setWsState(WebSocket.CLOSED);
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wsRef.current.close();
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const ws = wsRef.current;
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wsRef.current = null;
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const currentReadyState = ws.readyState;
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intentionalDisconnectRef.current = true;
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setWsState(WebSocket.CLOSED);
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// Remove event listeners to prevent them firing during close
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try {
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ws.removeEventListener("open", onOpen);
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ws.removeEventListener("close", onClose);
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} catch {
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// Ignore errors removing listeners
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}
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// Only call close() if the socket is OPEN or CLOSING
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// For CONNECTING or CLOSED sockets, just let it die
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if (
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currentReadyState === WebSocket.OPEN ||
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currentReadyState === WebSocket.CLOSING
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) {
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try {
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ws.close();
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} catch {
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// Ignore close errors
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}
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}
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}
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [bufferTimeout]);
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const handlePause = useCallback(() => {
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@ -188,7 +231,14 @@ function MSEPlayer({
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}
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}, [isPlaying, playbackEnabled]);
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const onOpen = () => {
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const onOpen = useCallback(() => {
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// If we were marked for intentional disconnect while connecting, close immediately
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if (intentionalDisconnectRef.current) {
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wsRef.current?.close();
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wsRef.current = null;
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return;
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}
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setWsState(WebSocket.OPEN);
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wsRef.current?.addEventListener("message", (ev) => {
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@ -205,10 +255,27 @@ function MSEPlayer({
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ondataRef.current = null;
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onmessageRef.current = {};
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// Reset the MSE response flag for this new connection
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mseResponseReceivedRef.current = false;
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// Create a fresh MediaSource for this connection to avoid stale sourceopen events
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// from previous connections interfering with this one
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const MediaSourceConstructor =
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"ManagedMediaSource" in window ? window.ManagedMediaSource : MediaSource;
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// @ts-expect-error for typing
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msRef.current = new MediaSourceConstructor();
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onMse();
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};
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// onMse is defined below and stable
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, []);
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const reconnect = (timeout?: number) => {
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// Don't reconnect if intentional disconnect was flagged
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if (intentionalDisconnectRef.current) {
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return;
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}
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setWsState(WebSocket.CONNECTING);
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wsRef.current = null;
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@ -221,28 +288,79 @@ function MSEPlayer({
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}, delay);
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};
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const onClose = () => {
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const onClose = useCallback(() => {
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// Don't reconnect if this was an intentional disconnect
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if (intentionalDisconnectRef.current) {
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// Reset the flag so future connects are allowed
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intentionalDisconnectRef.current = false;
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return;
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}
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if (wsState === WebSocket.CLOSED) return;
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reconnect();
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};
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// reconnect is defined below and stable
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [wsState]);
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const sendWithTimeout = (value: object, timeout: number) => {
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return new Promise<void>((resolve, reject) => {
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// Don't start timeout if WS isn't connected - this can happen when
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// sourceopen fires from a previous connection after we've already disconnected
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if (!wsRef.current || wsRef.current.readyState !== WebSocket.OPEN) {
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// Reject so caller knows this didn't work
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reject(new Error("WebSocket not connected"));
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return;
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}
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// If we've already received an MSE response for this connection, don't start another timeout
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if (mseResponseReceivedRef.current) {
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resolve();
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return;
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}
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// Clear any existing MSE timeout from a previous attempt
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if (mseTimeoutRef.current !== null) {
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clearTimeout(mseTimeoutRef.current);
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mseTimeoutRef.current = null;
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}
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const timeoutId = setTimeout(() => {
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// Only reject if we haven't received a response yet
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if (!mseResponseReceivedRef.current) {
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mseTimeoutRef.current = null;
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reject(new Error("Timeout waiting for response"));
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}
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}, timeout);
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send(value);
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mseTimeoutRef.current = timeoutId;
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// Override the onmessageRef handler for mse type to resolve the promise on response
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const originalHandler = onmessageRef.current["mse"];
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onmessageRef.current["mse"] = (msg) => {
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if (msg.type === "mse") {
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clearTimeout(timeoutId);
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if (originalHandler) originalHandler(msg);
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// Mark that we've received the response
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mseResponseReceivedRef.current = true;
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// Clear the timeout (use ref to clear the current one, not closure)
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if (mseTimeoutRef.current !== null) {
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clearTimeout(mseTimeoutRef.current);
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mseTimeoutRef.current = null;
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}
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// Call original handler in try-catch so errors don't prevent promise resolution
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if (originalHandler) {
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try {
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originalHandler(msg);
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} catch (e) {
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// Don't reject - we got the response, just let the error bubble
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}
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}
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resolve();
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}
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};
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send(value);
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});
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};
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@ -292,14 +410,16 @@ function MSEPlayer({
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},
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(fallbackTimeout ?? 3) * 1000,
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).catch(() => {
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// Only report errors if we actually had a connection that failed
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// If WS wasn't connected, this is a stale sourceopen event from a previous connection
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if (wsRef.current) {
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onDisconnect();
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}
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if (isIOS || isSafari) {
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handleError("mse-decode", "Safari cannot open MediaSource.");
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} else {
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handleError("startup", "Error opening MediaSource.");
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}
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}
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});
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},
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{ once: true },
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@ -532,13 +652,6 @@ function MSEPlayer({
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return;
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}
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// iOS 17.1+ uses ManagedMediaSource
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const MediaSourceConstructor =
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"ManagedMediaSource" in window ? window.ManagedMediaSource : MediaSource;
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// @ts-expect-error for typing
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msRef.current = new MediaSourceConstructor();
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onConnect();
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return () => {
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