Merge branch 'release-0.10.0' of github.com:blakeblackshear/frigate into retain-select-events

This commit is contained in:
Nick Mowen
2022-02-13 10:57:34 -07:00
5 changed files with 75 additions and 21 deletions
+17 -5
View File
@@ -159,11 +159,23 @@ detect:
enabled: True
# Optional: Number of frames without a detection before frigate considers an object to be gone. (default: 5x the frame rate)
max_disappeared: 25
# Optional: Frequency for running detection on stationary objects (default: shown below)
# When set to 0, object detection will never be run on stationary objects. If set to 10, it will be run on every 10th frame.
stationary_interval: 0
# Optional: Number of frames without a position change for an object to be considered stationary (default: 10x the frame rate or 10s)
stationary_threshold: 50
# Optional: Configuration for stationary object tracking
stationary:
# Optional: Frequency for running detection on stationary objects (default: shown below)
# When set to 0, object detection will never be run on stationary objects. If set to 10, it will be run on every 10th frame.
interval: 0
# Optional: Number of frames without a position change for an object to be considered stationary (default: 10x the frame rate or 10s)
threshold: 50
# Optional: Define a maximum number of frames for tracking a stationary object (default: not set, track forever)
# This can help with false positives for objects that should only be stationary for a limited amount of time.
# It can also be used to disable stationary object tracking. For example, you may want to set a value for person, but leave
# car at the default.
max_frames:
# Optional: Default for all object types (default: not set, track forever)
default: 3000
# Optional: Object specific values
objects:
person: 1000
# Optional: Object configuration
# NOTE: Can be overridden at the camera level