Masks and zones improvements (#22163)

* migrator and runtime config changes

* component changes to use rasterized_mask

* frontend

* convert none to empty string for config save

* i18n

* update tests

* add enabled config to zones

* zones frontend

* i18n

* docs

* tweaks

* use dashed stroke to indicate disabled

* allow toggle from icon

* use filelock to ensure atomic config updates from endpoint

* enforce atomic config update in the frontend

* toggle via mqtt

* fix global object masks

* correctly handle global object masks in dispatcher

* ws hooks

* render masks and zones based on ws enabled state

* use enabled_in_config for zones and masks

* frontend for enabled_in_config

* tweaks

* i18n

* publish websocket on config save

* i18n tweaks

* pydantic title and description

* i18n generation

* tweaks

* fix typing
This commit is contained in:
Josh Hawkins
2026-02-28 07:04:43 -07:00
committed by GitHub
parent fa1f9a1fa4
commit 6a21b2952d
37 changed files with 1964 additions and 739 deletions
+5 -1
View File
@@ -10,6 +10,10 @@ For example, the cat in this image is currently in Zone 1, but **not** Zone 2.
Zones cannot have the same name as a camera. If desired, a single zone can include multiple cameras if you have multiple cameras covering the same area by configuring zones with the same name for each camera.
## Enabling/Disabling Zones
Zones can be toggled on or off without removing them from the configuration. Disabled zones are completely ignored at runtime - objects will not be tracked for zone presence, and zones will not appear in the debug view. This is useful for temporarily disabling a zone during certain seasons or times of day without modifying the configuration.
During testing, enable the Zones option for the Debug view of your camera (Settings --> Debug) so you can adjust as needed. The zone line will increase in thickness when any object enters the zone.
To create a zone, follow [the steps for a "Motion mask"](masks.md), but use the section of the web UI for creating a zone instead.
@@ -86,7 +90,6 @@ cameras:
Only car objects can trigger the `front_yard_street` zone and only person can trigger the `entire_yard`. Objects will be tracked for any `person` that enter anywhere in the yard, and for cars only if they enter the street.
### Zone Loitering
Sometimes objects are expected to be passing through a zone, but an object loitering in an area is unexpected. Zones can be configured to have a minimum loitering time after which the object will be considered in the zone.
@@ -94,6 +97,7 @@ Sometimes objects are expected to be passing through a zone, but an object loite
:::note
When using loitering zones, a review item will behave in the following way:
- When a person is in a loitering zone, the review item will remain active until the person leaves the loitering zone, regardless of if they are stationary.
- When any other object is in a loitering zone, the review item will remain active until the loitering time is met. Then if the object is stationary the review item will end.