{
+ mainControllerRef.current = controller;
+ controller.onPlayerTimeUpdate((timestamp: number) => {
+ setPlayerTime(timestamp);
+ setCurrentTime(timestamp);
+ Object.values(previewRefs.current ?? {}).forEach((prev) =>
+ prev.scrubToTimestamp(Math.floor(timestamp)),
+ );
+ });
+ }}
+ />
+
{allCameras.map((cam) => {