Use go2rtc stream info to infer audio output

This commit is contained in:
Nicolas Mowen 2024-05-16 08:18:53 -06:00
parent 6ee800c1ff
commit 4fb0b0089d

View File

@ -99,10 +99,22 @@ export default function LiveCameraView({ camera }: LiveCameraViewProps) {
return (
cameraMetadata.producers.find(
(prod) =>
prod.medias.find((media) => media.includes("sendonly")) != undefined,
prod.medias.find((media) => media.includes("audio, sendonly")) != undefined,
) != undefined
);
}, [cameraMetadata]);
const supportsAudioOutput = useMemo(() => {
if (!cameraMetadata) {
return false;
}
return (
cameraMetadata.producers.find(
(prod) =>
prod.medias.find((media) => media.includes("audio, recvonly")) != undefined,
) != undefined
);
}, [cameraMetadata])
// click overlay for ptzs
@ -337,14 +349,14 @@ export default function LiveCameraView({ camera }: LiveCameraViewProps) {
onClick={() => setMic(!mic)}
/>
)}
<CameraFeatureToggle
{supportsAudioOutput && <CameraFeatureToggle
className="p-2 md:p-0"
variant={fullscreen ? "overlay" : "primary"}
Icon={audio ? GiSpeaker : GiSpeakerOff}
isActive={audio}
title={`${audio ? "Disable" : "Enable"} Camera Audio`}
onClick={() => setAudio(!audio)}
/>
/>}
<FrigateCameraFeatures
camera={camera.name}
audioDetectEnabled={camera.audio.enabled_in_config}