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Fix birdseye infinite loop
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dfd574beeb
commit
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@ -7,6 +7,7 @@ import queue
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import signal
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import signal
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import subprocess as sp
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import subprocess as sp
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import threading
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import threading
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import traceback
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from wsgiref.simple_server import make_server
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from wsgiref.simple_server import make_server
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import cv2
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import cv2
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@ -430,9 +431,10 @@ class BirdsEyeFrameManager:
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else:
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else:
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# calculate optimal layout
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# calculate optimal layout
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coefficient = 1.0
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coefficient = 1.0
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calculating = True
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# decrease scaling coefficient until height of all cameras can fit into the birdseye canvas
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# decrease scaling coefficient until height of all cameras can fit into the birdseye canvas
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while True:
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while calculating:
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layout_candidate, total_height = calculate_layout(
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layout_candidate, total_height = calculate_layout(
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(canvas_width, canvas_height),
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(canvas_width, canvas_height),
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active_cameras_to_add,
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active_cameras_to_add,
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@ -440,9 +442,13 @@ class BirdsEyeFrameManager:
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)
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)
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if (canvas_height * 0.75) < total_height <= canvas_height:
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if (canvas_height * 0.75) < total_height <= canvas_height:
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break
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calculating = False
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elif total_height < canvas_height * 0.75:
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elif total_height < canvas_height * 0.75:
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logger.error(
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f"Canvas ratio is {canvas_height * 0.75} > {total_height} :: {canvas_height / total_height}"
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)
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coefficient += 0.1
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coefficient += 0.1
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calculating = False
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else:
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else:
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coefficient -= 0.1
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coefficient -= 0.1
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@ -473,8 +479,16 @@ class BirdsEyeFrameManager:
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if (now - self.last_output_time) < 1 / 10:
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if (now - self.last_output_time) < 1 / 10:
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return False
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return False
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try:
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updated_frame = self.update_frame()
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except Exception:
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updated_frame = False
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self.active_cameras = []
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self.camera_layout = 0
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print(traceback.format_exc())
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# if the frame was updated or the fps is too low, send frame
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# if the frame was updated or the fps is too low, send frame
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if self.update_frame() or (now - self.last_output_time) > 1:
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if updated_frame or (now - self.last_output_time) > 1:
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self.last_output_time = now
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self.last_output_time = now
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return True
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return True
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return False
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return False
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