don't let a slow websocket client block publishers

A websocket client that stopped reading its socket (for example a suspended workstation with a Frigate tab open) blocked ws4py's sendall on whatever thread was publishing, including the single inter-process responder thread, so the recording maintainer and stats hung until nginx dropped the client after 5 minutes. Each client now gets its own bounded send queue and writer thread, and a client that overflows the queue is shut down. ws4py writes close and pong frames directly on its shared manager thread, bypassing the queue, so a 10s socket send timeout keeps a stalled client from pinning that thread. The jsmpeg and birdseye outputs share the class, so their unreachable send error handling is removed.
This commit is contained in:
Josh Hawkins
2026-10-14 08:25:03 -05:00
parent ddc8b3618b
commit 3f436f6e97
4 changed files with 207 additions and 16 deletions
+74 -4
View File
@@ -3,6 +3,9 @@
import errno import errno
import json import json
import logging import logging
import queue
import socket
import struct
import threading import threading
from collections.abc import Callable from collections.abc import Callable
from typing import Any from typing import Any
@@ -76,6 +79,12 @@ _WS_VIEWER_TOPICS = frozenset(
# Camera-scoped command topics a camera-authorized (non-admin) user may send. # Camera-scoped command topics a camera-authorized (non-admin) user may send.
_WS_CAMERA_COMMAND_TOPICS = frozenset({"ptz"}) _WS_CAMERA_COMMAND_TOPICS = frozenset({"ptz"})
# Max outbound messages waiting on a client's writer thread.
WS_MAX_PENDING_MESSAGES = 256
# Seconds a single send() may wait for a client to free socket buffer space.
WS_SEND_TIMEOUT = 10
def _check_ws_authorization( def _check_ws_authorization(
topic: str, topic: str,
@@ -464,6 +473,70 @@ def _materialize_for_ws(
class WebSocket(WebSocket_): # type: ignore[misc] class WebSocket(WebSocket_): # type: ignore[misc]
def __init__(self, *args: Any, **kwargs: Any) -> None:
super().__init__(*args, **kwargs)
self._send_queue: queue.Queue[tuple[Any, bool] | None] = queue.Queue(
maxsize=WS_MAX_PENDING_MESSAGES
)
self._writer: threading.Thread | None = None
self._aborted = False
def opened(self) -> None:
# ws4py writes close and pong frames on the shared manager thread, so a
# stalled client must not block sendall forever. SO_SNDTIMEO leaves recv
# (and idle clients) untouched, unlike settimeout().
self.sock.setsockopt(
socket.SOL_SOCKET, socket.SO_SNDTIMEO, struct.pack("ll", WS_SEND_TIMEOUT, 0)
)
# every client gets its own writer so a client that stops reading only
# blocks itself, never the thread that called publish()
self._writer = threading.Thread(
target=self._drain_send_queue, name="ws_writer", daemon=True
)
self._writer.start()
def send(self, payload: Any, binary: bool = False) -> None:
try:
self._send_queue.put_nowait((payload, binary))
except queue.Full:
self._abort("Websocket client is not keeping up, disconnecting it")
def _drain_send_queue(self) -> None:
while True:
item = self._send_queue.get()
if item is None or self.terminated or self.sock is None:
return
try:
super().send(*item)
except Exception:
self._abort()
return
def _abort(self, reason: str | None = None) -> None:
# publish() keeps hitting a full queue until the manager thread removes
# the connection, so only act (and log) the first time
if self._aborted:
return
self._aborted = True
if reason:
logger.warning(reason)
# shutdown rather than close so the ws4py manager thread sees EOF and
# runs its normal unregister/terminate; this also unblocks a stuck sendall
sock = self.sock
if sock is not None:
try:
sock.shutdown(socket.SHUT_RDWR)
except OSError:
pass
def closed(self, code: int, reason: str | None = None) -> None:
try:
self._send_queue.put_nowait(None)
except queue.Full:
pass
def unhandled_error(self, error: Any) -> None: def unhandled_error(self, error: Any) -> None:
""" """
Handles the unfriendly socket closures on the server side Handles the unfriendly socket closures on the server side
@@ -597,10 +670,7 @@ class WebSocketClient(Communicator):
) )
if message is None: if message is None:
continue continue
try: ws.send(message)
ws.send(message)
except (ConnectionResetError, BrokenPipeError, ValueError):
pass
def stop(self) -> None: def stop(self) -> None:
if self.websocket_server is not None: if self.websocket_server is not None:
+1 -6
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@@ -277,12 +277,7 @@ class BroadcastThread(threading.Thread):
and ws.environ["PATH_INFO"] == f"/{self.camera}" and ws.environ["PATH_INFO"] == f"/{self.camera}"
and ws_has_camera_access(ws, self.camera, self.config) and ws_has_camera_access(ws, self.camera, self.config)
): ):
try: ws.send(buf, binary=True)
ws.send(buf, binary=True)
except ValueError:
pass
except (BrokenPipeError, ConnectionResetError, OSError) as e:
logger.debug(f"Websocket unexpectedly closed {e}")
elif self.converter.process.poll() is not None: elif self.converter.process.poll() is not None:
break break
+1 -6
View File
@@ -127,12 +127,7 @@ class BroadcastThread(threading.Thread):
and ws.environ["PATH_INFO"] == f"/{self.camera}" and ws.environ["PATH_INFO"] == f"/{self.camera}"
and ws_has_camera_access(ws, self.camera, self.config) and ws_has_camera_access(ws, self.camera, self.config)
): ):
try: ws.send(buf, binary=True)
ws.send(buf, binary=True)
except ValueError:
pass
except (BrokenPipeError, ConnectionResetError) as e:
logger.debug(f"Websocket unexpectedly closed {e}")
elif self.converter.process.poll() is not None: elif self.converter.process.poll() is not None:
break break
+131
View File
@@ -0,0 +1,131 @@
"""Outbound websocket sends must never block the thread calling publish()."""
import socket
import threading
import unittest
from frigate.comms.ws import WS_MAX_PENDING_MESSAGES, WebSocket
class _FakeSock:
"""Socket stand-in; ``block`` makes sendall hang like a client that stopped reading."""
def __init__(self, block: bool = False) -> None:
self.block = block
self.released = threading.Event()
self.shutdown_called = threading.Event()
self.frames: list[bytes] = []
def sendall(self, data: bytes) -> None:
if self.shutdown_called.is_set():
raise BrokenPipeError()
if self.block and not self.released.is_set():
self.released.wait(timeout=10)
raise BrokenPipeError()
self.frames.append(data)
def shutdown(self, how: int) -> None:
assert how == socket.SHUT_RDWR
self.shutdown_called.set()
self.released.set()
def close(self) -> None:
pass
def setsockopt(self, *args) -> None:
pass
def fileno(self) -> int:
return 99
def _wait_for(predicate, timeout: float = 2.0) -> bool:
deadline = threading.Event()
for _ in range(int(timeout / 0.01)):
if predicate():
return True
deadline.wait(0.01)
return predicate()
class TestWebSocketSendQueue(unittest.TestCase):
def _open(self, sock: _FakeSock) -> WebSocket:
ws = WebSocket(sock)
ws.opened()
return ws
def test_stalled_client_does_not_block_publisher(self):
sock = _FakeSock(block=True)
ws = self._open(sock)
def publish_many():
for i in range(WS_MAX_PENDING_MESSAGES + 5):
ws.send(f"message {i}")
publisher = threading.Thread(target=publish_many, daemon=True)
publisher.start()
publisher.join(timeout=2.0)
self.assertFalse(publisher.is_alive(), "publish() blocked on a stalled client")
self.assertTrue(
sock.shutdown_called.wait(timeout=2.0),
"a client that cannot keep up should be disconnected",
)
ws._writer.join(2)
self.assertFalse(ws._writer.is_alive())
def test_overflow_warns_and_shuts_down_once(self):
sock = _FakeSock(block=True)
ws = self._open(sock)
shutdown_calls = []
original_shutdown = sock.shutdown
sock.shutdown = lambda how: (shutdown_calls.append(how), original_shutdown(how))
with self.assertLogs("frigate.comms.ws", level="WARNING") as logs:
# keep publishing after overflow, as the dispatcher does until the
# manager thread removes the connection
for i in range(WS_MAX_PENDING_MESSAGES * 3):
ws.send(f"message {i}")
self.assertEqual(len(logs.output), 1)
self.assertEqual(len(shutdown_calls), 1)
def test_messages_delivered_in_order(self):
sock = _FakeSock()
ws = self._open(sock)
for i in range(3):
ws.send(f"message {i}")
self.assertTrue(_wait_for(lambda: len(sock.frames) == 3))
for i, frame in enumerate(sock.frames):
self.assertIn(f"message {i}".encode(), frame)
self.assertFalse(sock.shutdown_called.is_set())
def test_closed_stops_writer_thread(self):
sock = _FakeSock()
ws = self._open(sock)
writer = ws._writer
ws.closed(1000, "bye")
writer.join(timeout=2.0)
self.assertFalse(writer.is_alive())
def test_closed_with_full_queue_and_blocked_writer_exits_after_shutdown(self):
sock = _FakeSock(block=True)
ws = self._open(sock)
ws.send("in flight")
self.assertTrue(_wait_for(ws._send_queue.empty))
for i in range(WS_MAX_PENDING_MESSAGES):
ws.send(f"message {i}")
self.assertTrue(ws._send_queue.full())
ws.closed(1006)
self.assertTrue(ws._writer.is_alive())
self.assertFalse(sock.shutdown_called.is_set())
sock.shutdown(socket.SHUT_RDWR)
ws._writer.join(2)
self.assertFalse(ws._writer.is_alive())
if __name__ == "__main__":
unittest.main()