Handle vertical cameras more optimally in 2 camera layout

This commit is contained in:
Nick Mowen 2023-06-12 14:13:45 -06:00
parent ff90db30e6
commit 3a877894f1

View File

@ -269,10 +269,90 @@ class BirdsEyeFrameManager:
def update_frame(self):
"""Update to a new frame for birdseye."""
def calculate_two_cam_layout(canvas, cameras_to_add: list[str]) -> tuple[any]:
"""Calculate the optimal layout for 2 cameras."""
first_camera = cameras_to_add[0]
first_camera_dims = self.cameras[first_camera]["dimensions"].copy()
second_camera = cameras_to_add[1]
second_camera_dims = self.cameras[second_camera]["dimensions"].copy()
# check for optimal layout
if first_camera_dims[0] + second_camera_dims[0] < canvas_width:
# place cameras horizontally
first_scaled_width = int(
canvas_height * first_camera_dims[0] / first_camera_dims[1]
)
second_scaled_width = int(
canvas_height * second_camera_dims[0] / second_camera_dims[1]
)
first_height = canvas_height
second_height = canvas_height
if first_scaled_width + second_scaled_width > canvas_width:
if first_scaled_width > second_scaled_width:
first_scaled_width = canvas_width - second_scaled_width
first_height = int(
first_scaled_width
* first_camera_dims[1]
/ first_camera_dims[0]
)
else:
second_scaled_width = canvas_width - first_scaled_width
second_height = int(
second_scaled_width
* second_camera_dims[1]
/ second_camera_dims[0]
)
return [
[
(
first_camera,
(0, 0, first_scaled_width, first_height),
),
(
second_camera,
(
first_scaled_width + 1,
0,
second_scaled_width,
second_height,
),
),
],
]
elif first_camera_dims[1] + second_camera_dims[1] < canvas_height:
# place cameras vertically
top_scaled_width = int(
(canvas_height / 2) * first_camera_dims[0] / first_camera_dims[1]
)
bottom_scaled_width = int(
(canvas_height / 2) * second_camera_dims[0] / second_camera_dims[1]
)
return [
[
(
first_camera,
(0, 0, top_scaled_width, int(canvas_height / 2)),
)
],
[
(
second_camera,
(
0,
int(canvas_height / 2),
bottom_scaled_width,
int(canvas_height / 2),
),
)
],
]
def calculate_layout(
canvas, cameras_to_add: list[str], coefficient
) -> tuple[any]:
"""Calculate the optimal layout for cameras."""
"""Calculate the optimal layout for 3+ cameras."""
camera_layout: list[list[any]] = []
camera_layout.append([])
canvas_aspect = canvas[0] / canvas[1]
@ -403,31 +483,9 @@ class BirdsEyeFrameManager:
]
]
elif len(active_cameras) == 2:
# split canvas in half for 2 cameras
top_camera = active_cameras_to_add[0]
top_camera_dims = self.cameras[top_camera]["dimensions"].copy()
bottom_camera = active_cameras_to_add[1]
bottom_camera_dims = self.cameras[bottom_camera]["dimensions"].copy()
top_scaled_width = int(
(canvas_height / 2) * top_camera_dims[0] / top_camera_dims[1]
self.camera_layout = calculate_two_cam_layout(
(canvas_width, canvas_height), active_cameras_to_add
)
bottom_scaled_width = int(
(canvas_height / 2) * bottom_camera_dims[0] / bottom_camera_dims[1]
)
self.camera_layout = [
[(top_camera, (0, 0, top_scaled_width, int(canvas_height / 2)))],
[
(
bottom_camera,
(
0,
int(canvas_height / 2),
bottom_scaled_width,
int(canvas_height / 2),
),
)
],
]
else:
# calculate optimal layout
coefficient = 1.0