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https://github.com/blakeblackshear/frigate.git
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Merge b5a360be39 into edcf0b0d2c
This commit is contained in:
commit
2d002d0fc5
@ -594,112 +594,92 @@ class BirdsEyeFrameManager:
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) -> Optional[list[list[Any]]]:
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) -> Optional[list[list[Any]]]:
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"""Calculate the optimal layout for 2+ cameras."""
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"""Calculate the optimal layout for 2+ cameras."""
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def map_layout(
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def find_available_x(
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camera_layout: list[list[Any]], row_height: int
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current_x: int,
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) -> tuple[int, int, Optional[list[list[Any]]]]:
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width: int,
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"""Map the calculated layout."""
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reserved_ranges: list[tuple[int, int]],
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candidate_layout = []
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max_width: int,
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starting_x = 0
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) -> Optional[int]:
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x = 0
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"""Find the first horizontal slot that does not collide with reservations."""
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max_width = 0
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x = current_x
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y = 0
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for row in camera_layout:
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for reserved_start, reserved_end in sorted(reserved_ranges):
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final_row = []
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if x >= reserved_end:
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max_width = max(max_width, x)
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continue
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x = starting_x
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for cameras in row:
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camera_dims = self.cameras[cameras[0]]["dimensions"].copy()
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camera_aspect = cameras[1]
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if camera_dims[1] > camera_dims[0]:
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if x + width <= reserved_start:
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scaled_height = int(row_height * 2)
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return x
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scaled_width = int(scaled_height * camera_aspect)
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starting_x = scaled_width
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else:
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scaled_height = row_height
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scaled_width = int(scaled_height * camera_aspect)
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# layout is too large
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x = max(x, reserved_end)
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if (
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x + scaled_width > self.canvas.width
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or y + scaled_height > self.canvas.height
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):
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return x + scaled_width, y + scaled_height, None
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final_row.append((cameras[0], (x, y, scaled_width, scaled_height)))
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if x + width <= max_width:
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x += scaled_width
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return x
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y += row_height
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candidate_layout.append(final_row)
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if max_width == 0:
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max_width = x
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return max_width, y, candidate_layout
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canvas_aspect_x, canvas_aspect_y = self.canvas.get_aspect(coefficient)
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camera_layout: list[list[Any]] = []
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camera_layout.append([])
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starting_x = 0
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x = starting_x
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y = 0
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y_i = 0
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max_y = 0
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for camera in cameras_to_add:
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camera_dims = self.cameras[camera]["dimensions"].copy()
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camera_aspect_x, camera_aspect_y = self.canvas.get_camera_aspect(
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camera, camera_dims[0], camera_dims[1]
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)
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if camera_dims[1] > camera_dims[0]:
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portrait = True
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else:
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portrait = False
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if (x + camera_aspect_x) <= canvas_aspect_x:
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# insert if camera can fit on current row
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camera_layout[y_i].append(
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(
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camera,
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camera_aspect_x / camera_aspect_y,
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)
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)
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if portrait:
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starting_x = camera_aspect_x
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else:
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max_y = max(
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max_y,
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camera_aspect_y,
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)
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x += camera_aspect_x
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else:
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# move on to the next row and insert
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y += max_y
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y_i += 1
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camera_layout.append([])
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x = starting_x
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if x + camera_aspect_x > canvas_aspect_x:
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return None
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camera_layout[y_i].append(
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(
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camera,
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camera_aspect_x / camera_aspect_y,
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)
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)
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x += camera_aspect_x
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if y + max_y > canvas_aspect_y:
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return None
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return None
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row_height = int(self.canvas.height / coefficient)
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def map_layout(row_height: int) -> tuple[int, int, Optional[list[list[Any]]]]:
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total_width, total_height, standard_candidate_layout = map_layout(
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"""Lay out cameras row by row while reserving portrait spans for the next row."""
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camera_layout, row_height
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candidate_layout: list[list[Any]] = []
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)
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reserved_ranges: dict[int, list[tuple[int, int]]] = {}
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current_row: list[Any] = []
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row_index = 0
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row_y = 0
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row_x = 0
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max_width = 0
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max_height = 0
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for camera in cameras_to_add:
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camera_dims = self.cameras[camera]["dimensions"].copy()
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camera_aspect_x, camera_aspect_y = self.canvas.get_camera_aspect(
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camera, camera_dims[0], camera_dims[1]
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)
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portrait = camera_dims[1] > camera_dims[0]
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scaled_height = row_height * 2 if portrait else row_height
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scaled_width = int(scaled_height * (camera_aspect_x / camera_aspect_y))
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while True:
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x = find_available_x(
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row_x,
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scaled_width,
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reserved_ranges.get(row_index, []),
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self.canvas.width,
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)
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if x is not None and row_y + scaled_height <= self.canvas.height:
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current_row.append(
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(camera, (x, row_y, scaled_width, scaled_height))
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)
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row_x = x + scaled_width
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max_width = max(max_width, row_x)
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max_height = max(max_height, row_y + scaled_height)
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if portrait:
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reserved_ranges.setdefault(row_index + 1, []).append(
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(x, row_x)
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)
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break
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if current_row:
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candidate_layout.append(current_row)
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current_row = []
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row_index += 1
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row_y = row_index * row_height
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row_x = 0
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if row_y + scaled_height > self.canvas.height:
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overflow_width = max(max_width, scaled_width)
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overflow_height = row_y + scaled_height
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return overflow_width, overflow_height, None
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if current_row:
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candidate_layout.append(current_row)
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return max_width, max_height, candidate_layout
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row_height = max(1, int(self.canvas.height / coefficient))
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total_width, total_height, standard_candidate_layout = map_layout(row_height)
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if not standard_candidate_layout:
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if not standard_candidate_layout:
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# if standard layout didn't work
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# if standard layout didn't work
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@ -708,9 +688,9 @@ class BirdsEyeFrameManager:
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total_width / self.canvas.width,
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total_width / self.canvas.width,
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total_height / self.canvas.height,
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total_height / self.canvas.height,
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)
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)
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row_height = int(row_height / scale_down_percent)
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row_height = max(1, int(row_height / scale_down_percent))
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total_width, total_height, standard_candidate_layout = map_layout(
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total_width, total_height, standard_candidate_layout = map_layout(
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camera_layout, row_height
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row_height
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)
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)
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if not standard_candidate_layout:
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if not standard_candidate_layout:
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@ -724,8 +704,8 @@ class BirdsEyeFrameManager:
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1 / (total_width / self.canvas.width),
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1 / (total_width / self.canvas.width),
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1 / (total_height / self.canvas.height),
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1 / (total_height / self.canvas.height),
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)
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)
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row_height = int(row_height * scale_up_percent)
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row_height = max(1, int(row_height * scale_up_percent))
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_, _, scaled_layout = map_layout(camera_layout, row_height)
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_, _, scaled_layout = map_layout(row_height)
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if scaled_layout:
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if scaled_layout:
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return scaled_layout
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return scaled_layout
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@ -1,11 +1,64 @@
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"""Test camera user and password cleanup."""
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"""Tests for Birdseye canvas sizing and layout behavior."""
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import unittest
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import unittest
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from multiprocessing import Event
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from frigate.output.birdseye import get_canvas_shape
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from frigate.config import FrigateConfig
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from frigate.output.birdseye import BirdsEyeFrameManager, get_canvas_shape
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class TestBirdseye(unittest.TestCase):
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class TestBirdseye(unittest.TestCase):
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def _build_manager(
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self, camera_dimensions: dict[str, tuple[int, int]]
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) -> BirdsEyeFrameManager:
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config = {
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"mqtt": {"host": "mqtt"},
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"birdseye": {"width": 1280, "height": 720},
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"cameras": {},
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}
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for order, (camera, dimensions) in enumerate(
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camera_dimensions.items(), start=1
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):
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config["cameras"][camera] = {
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"ffmpeg": {
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"inputs": [
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{
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"path": f"rtsp://10.0.0.1:554/{camera}",
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"roles": ["detect"],
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}
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]
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},
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"detect": {
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"width": dimensions[0],
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"height": dimensions[1],
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"fps": 5,
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},
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"birdseye": {"order": order},
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}
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return BirdsEyeFrameManager(FrigateConfig(**config), Event())
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def _assert_no_overlaps(
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self, layout: list[list[tuple[str, tuple[int, int, int, int]]]]
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):
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rectangles = [position for row in layout for _, position in row]
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for index, rect in enumerate(rectangles):
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x1, y1, width1, height1 = rect
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for other in rectangles[index + 1 :]:
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x2, y2, width2, height2 = other
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overlap = (
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x1 < x2 + width2
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and x2 < x1 + width1
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and y1 < y2 + height2
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and y2 < y1 + height1
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)
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self.assertFalse(
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overlap,
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msg=f"Overlapping rectangles found: {rect} and {other}",
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)
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def test_16x9(self):
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def test_16x9(self):
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"""Test 16x9 aspect ratio works as expected for birdseye."""
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"""Test 16x9 aspect ratio works as expected for birdseye."""
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width = 1280
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width = 1280
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@ -45,3 +98,104 @@ class TestBirdseye(unittest.TestCase):
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canvas_width, canvas_height = get_canvas_shape(width, height)
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canvas_width, canvas_height = get_canvas_shape(width, height)
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assert canvas_width == width # width will be the same
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assert canvas_width == width # width will be the same
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assert canvas_height != height
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assert canvas_height != height
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def test_portrait_camera_does_not_overlap_next_row(self):
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"""Portrait cameras should reserve their real horizontal position on the next row."""
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manager = self._build_manager(
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{
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"cam_a": (1280, 720),
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"cam_p": (360, 640),
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"cam_b": (1280, 720),
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"cam_c": (640, 480),
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}
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)
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layout = manager.calculate_layout(["cam_a", "cam_p", "cam_b", "cam_c"], 3)
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self.assertIsNotNone(layout)
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assert layout is not None
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self._assert_no_overlaps(layout)
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cam_c = [
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position for row in layout for camera, position in row if camera == "cam_c"
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][0]
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self.assertEqual(cam_c[0], 0)
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def test_portrait_reservation_only_applies_to_next_row(self):
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"""Portrait reservations should not push later rows after the span ends."""
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manager = self._build_manager(
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{
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"cam_a": (1280, 720),
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"cam_p": (360, 640),
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"cam_b": (1280, 720),
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"cam_c": (1280, 720),
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"cam_d": (1280, 720),
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"cam_e": (1280, 720),
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}
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)
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layout = manager.calculate_layout(
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["cam_a", "cam_p", "cam_b", "cam_c", "cam_d", "cam_e"],
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3,
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)
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self.assertIsNotNone(layout)
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assert layout is not None
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self._assert_no_overlaps(layout)
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cam_e = [
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position for row in layout for camera, position in row if camera == "cam_e"
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][0]
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self.assertEqual(cam_e[0], 0)
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def test_multiple_portraits_reserve_distinct_ranges(self):
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"""Multiple portrait cameras in one row should reserve separate spans below them."""
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manager = self._build_manager(
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{
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"cam_a": (640, 480),
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"cam_p1": (360, 640),
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"cam_p2": (360, 640),
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"cam_b": (640, 480),
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"cam_c": (1280, 720),
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"cam_d": (640, 480),
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}
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)
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layout = manager.calculate_layout(
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["cam_a", "cam_p1", "cam_p2", "cam_b", "cam_c", "cam_d"],
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4,
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)
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self.assertIsNotNone(layout)
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assert layout is not None
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self._assert_no_overlaps(layout)
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def test_two_landscapes_then_portrait_then_two_landscapes(self):
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"""A portrait after two landscapes should reserve only its own tail span."""
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manager = self._build_manager(
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{
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"cam_a": (1280, 720),
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"cam_b": (1280, 720),
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"cam_p": (360, 640),
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"cam_c": (1280, 720),
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"cam_d": (1280, 720),
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}
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)
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layout = manager.calculate_layout(
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["cam_a", "cam_b", "cam_p", "cam_c", "cam_d"],
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3,
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)
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self.assertIsNotNone(layout)
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assert layout is not None
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self._assert_no_overlaps(layout)
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cam_c = [
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|
position for row in layout for camera, position in row if camera == "cam_c"
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][0]
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cam_d = [
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|
position for row in layout for camera, position in row if camera == "cam_d"
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][0]
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self.assertEqual(cam_c[0], 0)
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self.assertEqual(cam_d[0], cam_c[0] + cam_c[2])
|
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|||||||
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