mirror of
https://github.com/blakeblackshear/frigate.git
synced 2026-10-07 07:12:50 +03:00
Implement UI for managing multiple models (#24023)
* Implement hardware detection and UI management * Cleanup Frigate+ detection * Don't count model as changed * Fixes for audio map error * Add descriptions * Enforce that all model must exist * Fix hardware picking * Docs fixes * WebUI cleanup * Cleanup handling of scenes * UI refinement * Cleanup recommended UI * test fixews
This commit is contained in:
@@ -62,10 +62,10 @@ class DetectConfig(FrigateBaseModel):
|
||||
title="Detect width",
|
||||
description="Width (pixels) of frames used for the detect stream; leave empty to use the native stream resolution.",
|
||||
)
|
||||
scene: SceneEnum | None = Field(
|
||||
default=None,
|
||||
scene: SceneEnum = Field(
|
||||
default=SceneEnum.all,
|
||||
title="Detect scene",
|
||||
description="The environment this camera looks at, used to pick which of the configured models runs on it. Defaults to the model with a scene of 'all'.",
|
||||
description="The environment this camera looks at, used to pick which of the configured models runs on it. Cameras left on 'all' run the model configured with a scene of 'all'.",
|
||||
)
|
||||
fps: int = Field(
|
||||
default=5,
|
||||
|
||||
Reference in New Issue
Block a user