Implement UI for managing multiple models (#24023)

* Implement hardware detection and UI management

* Cleanup Frigate+ detection

* Don't count model as changed

* Fixes for audio map error

* Add descriptions

* Enforce that all model must exist

* Fix hardware picking

* Docs fixes

* WebUI cleanup

* Cleanup handling of scenes

* UI refinement

* Cleanup recommended UI

* test fixews
This commit is contained in:
Nicolas Mowen
2026-09-12 07:30:04 -06:00
parent 3f20209339
commit 27a40a507b
59 changed files with 2554 additions and 2587 deletions
+1 -1
View File
@@ -133,7 +133,7 @@ The process was killed by the CPU for executing an unsupported instruction. Ther
<FaqItem id="onnx-invalidprotobuf" question="ONNX Runtime InvalidProtobuf / failed to load model">
ONNX Runtime could not parse the model file. The file exists but its contents are not a valid ONNX model, usually a corrupted or interrupted download in `model_cache`, or the wrong file pointed at by `model.path`. Delete the cached model file so Frigate re-downloads it, and confirm `model.path` points at an actual `.onnx` model. See [ONNX detector configuration](/configuration/object_detectors#onnx).
ONNX Runtime could not parse the model file. The file exists but its contents are not a valid ONNX model, usually a corrupted or interrupted download in `model_cache`, or the wrong file pointed at by a model's `path`. Delete the cached model file so Frigate re-downloads it, and confirm the model's `path` points at an actual `.onnx` model. See [ONNX detector configuration](/configuration/object_detectors#onnx).
</FaqItem>