mirror of
https://github.com/blakeblackshear/frigate.git
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77 lines
2.5 KiB
JSON
77 lines
2.5 KiB
JSON
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{
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"label": "Global object configuration.",
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"properties": {
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"track": {
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"label": "Objects to track."
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},
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"filters": {
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"label": "Object filters.",
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"properties": {
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"min_area": {
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"label": "Minimum area of bounding box for object to be counted. Can be pixels (int) or percentage (float between 0.000001 and 0.99)."
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},
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"max_area": {
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"label": "Maximum area of bounding box for object to be counted. Can be pixels (int) or percentage (float between 0.000001 and 0.99)."
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},
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"min_ratio": {
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"label": "Minimum ratio of bounding box's width/height for object to be counted."
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},
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"max_ratio": {
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"label": "Maximum ratio of bounding box's width/height for object to be counted."
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},
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"threshold": {
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"label": "Average detection confidence threshold for object to be counted."
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},
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"min_score": {
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"label": "Minimum detection confidence for object to be counted."
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},
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"mask": {
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"label": "Detection area polygon mask for this filter configuration."
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}
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}
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},
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"mask": {
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"label": "Object mask."
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},
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"genai": {
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"label": "Config for using genai to analyze objects.",
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"properties": {
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"enabled": {
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"label": "Enable GenAI for camera."
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},
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"use_snapshot": {
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"label": "Use snapshots for generating descriptions."
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},
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"prompt": {
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"label": "Default caption prompt."
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},
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"object_prompts": {
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"label": "Object specific prompts."
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},
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"objects": {
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"label": "List of objects to run generative AI for."
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},
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"required_zones": {
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"label": "List of required zones to be entered in order to run generative AI."
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},
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"debug_save_thumbnails": {
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"label": "Save thumbnails sent to generative AI for debugging purposes."
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},
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"send_triggers": {
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"label": "What triggers to use to send frames to generative AI for a tracked object.",
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"properties": {
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"tracked_object_end": {
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"label": "Send once the object is no longer tracked."
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},
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"after_significant_updates": {
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"label": "Send an early request to generative AI when X frames accumulated."
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}
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}
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},
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"enabled_in_config": {
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"label": "Keep track of original state of generative AI."
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}
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}
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}
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}
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}
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